The Sony SRS-RA5000 is one of the best-sounding wireless speakers that I’ve ever tested. That in addition to being one of the strangest and most expensive. Despite its near $700 price tag, it can’t replicate the true stereo sound of a much cheaper pair of loudspeakers. But neither does it try to. Instead, it’s intended to sound like a live music venue, using Sony’s immersive (proprietary) “360 Reality Audio.”
It’s a gimmick. But a good one.
Sony calls its 360 Reality Audio an “object-based spatial audio technology.” In essence it allows sound engineers to mix tracks that are optimized for 360-degrees of audio as opposed to stereo or mono. This is intended to create a sort of bubble of sound around the speaker and inside that bubble, where the vocals, instrumentals and bass all sound like they’re coming from different directions. It’s kind of like Dolby Atmos, but instead of surround sound it more like you’re listening to live music that envelops. It’s vibrant and fun.
Songs that have been mixed 360 Reality Audio are immersive in a different way than those mixed for stereo. I spent most of my time listening to tracks by Clean Bandit, Aerosmith and Liam Gallagher (because they were some of the only 360 Reality Audio tracks that I wanted to listen to, but more on that in a second), and the sound is truly enveloping, like you’re in the audience of a live show with speakers blasting music on the stage and behind you. It’s loud and energetic, however, like at an actual concert (remember those?), the details of the vocals and highs can get from time to time.
This is in large part thanks to the Sony SRS-RA5000 just being a powerhouse of a speaker, of course, and, for $700, you’d hope that it would be. It packs a total of seven drivers — including three 8-inch upward-firing drivers, three 8-inch outward-firing drivers, and a 2.9-inch downward-firing subwoofer with a rear bass port — and it’s able to evenly spray sound in all directions. In fact, now that the HomePod is effectively dead, the SRS-RA5000 is one of the few true 360-degree powered speakers that can be placed in the center of the room and play truly room-filling sound.
But then, of course, there’s the catch: how many 360 Reality Audio tracks really are there, how many more will there be, and how will you listen to them? The unfortunate truth is that the catalog of tracks isn’t actually that robust; Sony claims that “more than 1,000 tracks from various artists and categories are currently available in the 360 Reality Audio format, and many more are on the way,” but I found the selection a little lacking