365 days is a lot of time to seek out stories on adventure, gear, and everything in between. Here’s a look back at the best stories our tech writers tackled over the course of 2016 — from bizarre cameras to male sex toys to the most ambitious video game ever.
Quote of the Year
On the Next Big Space Game
“The whole concept is to have a living, breathing universe that reacts and responds to the players’ actions. We’re doing things like items, ships or even characters that age, wear and tear. You need to make sure that you’re servicing your spaceship or your equipment, otherwise it’s gets damaged. The idea is that nothing in this world should feel static. It should feel like your actions, and your friends’ actions, have an impact. And the world moves on whether you’re participating or not. I think that makes the game quite different from a lot of the MMOs out there.”
– Chris Roberts, CEO of Cloud Imperium Games, the company behind Star Citizen.